Build a classroom full of ideas.
Pick a beginner-friendly game idea, split its mechanics into small tasks, and let learners build one script at a time.
A 45-minute first session
Spend 10 minutes exploring a Baseplate and the Explorer, 15 minutes making a touch event, and 20 minutes testing each other’s creations.
The idea library has 60 starting points. Filter for Easy and Solo for a first lesson, or Co-op for a group challenge. No account is needed to browse examples.